Look, It's Time For The First Wave! (The Popcorn Mage)
It's taken me so long to get to this point. I'm one update away from the upcoming soft launch. Anyway, let's talk about the new update! The latest update is all about waves of enemies! Basically, you now have more enemies with a new one for each update (until soft launch). You now have enemies coming every minute or two. At the moment, only 1 wave is available currently. In this wave is the Night Bee a very aggressive warrior-esce bee, making it the most dangerous! Now then, I added some more photos, mostly just to keep them to date. Finally, the soft launch! This is gonna be big! Once I reach 0.9 I'm gonna do a free soft launch. I also decided that the full release will free! Anyway, during the soft launch it will get mostly bug fixes like how when you lose the game glitches or how achievements can save. Don't worry during the following updates, I'm planning to fix those. Also, sorry about the saving, I know I promised it a while back, it's just annoying to program it. Gdevelop mixes Global and scene variables so you can save one but can't load it back. Anyway, that's all folks!
Files
Get The Popcorn Mage (Soft Launch)
The Popcorn Mage (Soft Launch)
A Popcorny Game
Status | In development |
Author | Stereo Studios |
Genre | Strategy |
Tags | 2D, 8-Bit, Bullet Hell, Pixel Art, popcorn, Retro, Roguelite, Singleplayer, soft-launch, stereo-studios |
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